Articles tagged with System Shock

  1. System Shock Backgrounds

    This is my gallery of System Shock backgrounds made from resampled cutscene artwork. Each image also has the System Shock logo added to it, which was created by carefully tracing a low-res title image in Corel Draw. Years later, I converted it to SVG. And now (a couple years after …

  2. Security Level (System Shock)

    Looking Up Rooms Looking Down Computer Room

    Easily the tallest game level of its day, and definitely the most vertigo-inducing. The Security level is a massive vertical shaft leading from the main part of Citadel Station to the Bridge. Snipers were a real problem in the original, and knowing some people, could be here too. Watch yourself …

  3. Hospital Level (System Shock)

    Torn-up Area Main Hallway Maintenance Ladder Elevator Bulkhead Healing Suite

    The Classic first level of System Shock, remade for Unreal Tournament. Now you can explore the claustrophobic halls of Citadel Station and blast your friends! The map stays pretty true to the original, except for one minor thing: The grating in the room beside the regeneration bay room has been …

  4. Maintenance Level (System Shock)

    Elevator Maintenance Office Side Area Energy Station

    A remake of the much feared third deck of Citadel station, from System Shock. In the original there were "invisible mutants" roaming the corridors, looking for a hacker to feed on. They weren't completely invisible, but they were hard enough to see that they often caught you by surprise. Not …

  5. Beta Grove (System Shock)

    Maintenance Access Central Bridge Side Area Hillside

    A recreation of Beta Grove, from System Shock. The groves were simulated earth-like environments so that the inhabitants of Citadel Station could relax in a comfortable setting after a stressful day at work. Shodan, however, had other uses for this particular Grove...

    This is a direct port of the Unreal …

  6. Beta Grove (System Shock)

    Maintenance Access Grove Maintenance Central Bridge Side Area

    A recreation of Beta Grove, from System Shock. The groves were simulated earth-like environments so that the inhabitants of Citadel Station could relax in a comfortable setting after a stressful day at work. Shodan, however, had other uses for this particular Grove...

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