The Rules of Gypsy ================== (These rules are described by giving the differences to the 'Spider' rules.) Gypsy is played with two decks of 52 cards. You have eight slots, and at the start of the game, three cards are dealt to each slot. Two cards lie facedown, and the bottom card is faceup. One may move the next lower card onto a card only if their colours differ. For example, one may move the 4 of Clubs onto the 5 of Hearts or the 5 of Diamonds. The same rule applies for moving contiguous groups of cards: a group of cards can be moved as a block if the ranks of the cards are decreasing and their colours alternate. Cards are moved to the stacks one at a time, in increasing rank, starting with the Ace. A card can only be moved to a stack of its suit. It is a good choice to move all Aces to the stacks immediately. It can be wiser, however, to keep cards of higher ranks on the slots, so you can put other cards on top of them. Cards can be moved back from the stacks to the slots (borrowing) if they follow the above rule to append. This can be useful if want to create empty slots in order to move kings to these. (You may move ANY card to an empty slot, but empty slots are the only places where kings may be moved to.) Scoring: Gypsy scores from 0 to 1000. There are two points of score for each alternating card pair on the slots and there are five points for each card on the stacks. Every stack which is filled from Ace to King adds another 60 points to the score. Remark: The rules for Gypsy are no invention from the authors of 'xpat', but the name Gypsy is. We are playing Gypsy for years now and just don't know what the rules were originally called. Should you happen to know, please tell us.