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  1. Oatmeal Chocolate Chip Cookies

    So, just for fun I decided to post some of my recipes. Right now, I mostly just make Granola bars (which will be posted shortly), but I used to bake cookies a fair bit as well. Here is the Oatmeal Chocolate Chip Cookie recipe that used to be my favourite …

  2. Shuffle by Album Script

    So, I started using Banshee as my primary music player, but I noticed that it can shuffle by album, it cannot save a static playlist of the shuffle (so I can pick up where I left off). Since it has very nice M3U import/export capabilities, I decided to create …

  3. Ultima 7 Wallpaper (High Res Widescreen)

    Tags: Ultima

    Ultima 7 Wallpaper (Widescreen)

    Well, since 1152 x 864 isn't a very snazzy resolution any more, and since I still have the vector source for my Ultima 7 logo wallpaper, I decided to re-generate a high res 2560 x 1600 version of the wallpaper.

  4. Import M3U

    Tags: Mac

    Import M3U is an applescript designed to import the contents of an M3U playlist into a new iTunes playlist. The default import only seems to handle M3Us describing internet locations; no matter how I formatted my playlist it would not import it. I wrote this to ease my transition to …

  5. Delete Empty Folders

    Tags: Windows

    A simple .NET tool to delete empty folders, hidden folders/files, or delete any files in a path.

    Delete Empty Folders Screenshot

  6. Ultima Underworld 2 Clue Book Gallery

    Tags: Ultima

    Welcome to the Ultima Underworld 2 Clue Book Art Gallery. This page is simply a page to show the world the wonderful artwork in the Uw2 clue book, Gems of Enlightenment. Since only a fraction of UW2 players, and a much small fraction of gamers in general have seen these …

  7. Quake Levels

    Tags: Quake

    Quake was the first true 3D game that I have edited for, and so some of these levels are more primitive than my levels for other games. Towards the end of my Quake editing, with the Water Treatment Plant and base of the 12 Monkeys, my maps became more advanced …

  8. Click and Create Games

    Tags: Windows

    IMPORTANT: My default controls for most of these games is for a joystick. If you don't have one or don't want to use one, hit Ctrl+Y when the game comes up to bring up the control box, and select keyboard for player 1, and sometimes 2. Select your favourite …

  9. Moon Project Maps

    Moon Project editing is fun, because it allows me to design something that most fps's don't: a vast landscape. At first, it was great fun to create my favourite game worlds to stage epic battles in, then I started dabbling in making my own levels. With Farin Hills and the …

  10. Unreal Tournament Levels

    Tags: UT

    Editing for Unreal Tournament was great, because I could simply import my levels from Unreal 1 and modify them for Unreal Tournament. Not to mention I didn't need to learn a new editor. After most of my Unreal 1 levels made their way into UT, I started working on some …

  11. Unreal Levels

    Tags: Unreal

    Now Unreal was a game I made many levels for, much more than are listed on the side. The Unreal Editor did away with so many of the limitations of making Quake 2 levels, and so I was free to make almost whatever I wanted. The maps that are not …

  12. Quake 2 Levels

    Tags: Quake 2

    Quake 2 was the natural progression from editing for Quake 1. As you can see, I did not make quite so many levels for Quake 2 as Quake 1, mostly due to the extreme length of time it took to rebuild a map. Even still, those maps which I did …

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